August 27th Devlog
Game Design I Unreal Project » Devlog
This is a small level I created for the first project in my Game Design I class. I used this to familiarize myself with the built in modeling tools in Unreal. For the assignment, we had to create a goal and an obstacle. I decided to utilize the key/door system we already had in the project as the main objective. The start of the level introduces the goal (to get through the locked door), and it also introduces the falling platforms which are used more later in the level. After that, there is a more open area where you can find the key you need to get to open the door, but be careful! The falling platforms will now fall into a floor of lava, so you need to watch your step.
Files
Mac.zip 671 MB
87 days ago
Get Game Design I Unreal Project
Game Design I Unreal Project
An Unreal Project for my Game Design I class.
Status | Released |
Author | Vincent Jay |
Genre | Platformer |
More posts
- October 22nd - Midterm30 days ago
- September 24th - Postmortem59 days ago
- September 18th - Emotion Lens64 days ago
- September 10th - Audio Devlog72 days ago
- September 3rd Devlog80 days ago
Leave a comment
Log in with itch.io to leave a comment.